nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 22 days agoSurvey says half of developers consider VR market on decline or stagnationwww.gamedeveloper.comexternal-linkmessage-square136fedilinkarrow-up1178arrow-down11
arrow-up1177arrow-down1external-linkSurvey says half of developers consider VR market on decline or stagnationwww.gamedeveloper.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 22 days agomessage-square136fedilink
minus-squareBluesF@lemmy.worldlinkfedilinkEnglisharrow-up1·22 days agoYou don’t need anything like that much for a Quest 2/3. Quest 2 is obviously a bit outdated, but I still have fun with mine.
minus-squarePika@sh.itjust.workslinkfedilinkEnglisharrow-up2·22 days agoI couldn’t use the quest, it seemed to be on par with the psvr in terms of frames which gave me massive motion sickness
minus-squareBluesF@lemmy.worldlinkfedilinkEnglisharrow-up1·22 days agoFair enough. Personally I find the motion sickness mostly down to the game rather than headset, I didn’t know that the frame rate had an effect!
You don’t need anything like that much for a Quest 2/3. Quest 2 is obviously a bit outdated, but I still have fun with mine.
I couldn’t use the quest, it seemed to be on par with the psvr in terms of frames which gave me massive motion sickness
Fair enough. Personally I find the motion sickness mostly down to the game rather than headset, I didn’t know that the frame rate had an effect!