dude, why are you paying the same game more than 1 time?
Yeah, for instance I played basketball once and I was done.
I was roped into playing poker twice, but I already knew the ending, so it wasn’t as good the second time.
You’re being down voted but I see it.
(OP has a typo in the image that says “short but repayable game”)
My brain autocorrected the typo in the image but I caught it before reading the comments, then it auto"corrected" the top comment to match the fix for the post, but this time I didn’t catch it til you pointed it out.
Edit: Dang it, I misread the typo too.
Cause the game is fun and I already paid for it.
Because they are a Nintendo fan
New platform?
May I introduce you to Slay the Spire?
Or more recently, Balatro.
Balatro the Spire mod in 3…2…
We are quite acquainted.
FTL
Gratuitous Space Battles
Yeah, sunk too much time in that one.
Still, only paid it once.
Where do you play it?
I played on an iPad. It’s fun but can get frustrating at times, like most Roguelikes
Baldur’s Gate 3 and Balatro. Also Baldur’s Gate 3, and another playthrough of Baldur’s Gate 3 lol
I didn’t finish the first act of baldurs gate 3 due to life removing me for a couple months and I can’t get myself to come back to that save. Besides not really liking the elf bard I made. Is it worth coming and trying another class? I wanted barbarian but I want that fire demon chick on my team because she’s awesome but she’s also a barbarian and I heard class stacking your party is a bad idea…
and I can’t get myself to come back to that save
Honestly this happens to me in every grand RPG. If I go more than a month without playing, I’m starting over. Too difficult to pick up where I left off what with understanding my character, my skills, the quests I was doing, etc.
I’ve done it multiple times with Elder Scrolls games, with Mount & Blade, and most recently with Kingdom Come: Deliverance.
Lmao skyrim. I put in maybe 1000 hours into the game over half a dozen saves, countless hours modding and a couple years before I ever beat the main quest.
Hell yeah! Each class plays pretty differently, and you can respec any of your companions to different classes by taking to Withers 😁 I’d definitely give it another try, it’s a great time sink
How dare you -deez nuts- me.
Path of Achra
The Binding of Isaac
Tiny Rogues
The Dungeon Beneath
These are my four horsemen.
Just watched 10hours of tutorials to play Victoria 3…i can’t back down now!
With menu games like Paradox make, you gotta learn by playing the game. And by playing the game, I of course mean pausing the game every minute or two to spend way more minutes reading the tooltips, the tooltips within those tooltips, and then finding your way to a new menu you didn’t know existed referenced by those tooltips so you can read more tooltips!
It’s a beautiful cycle, and Victoria 3 has sucked me in as much as Stellaris did 7 years ago. If you have any questions or thoughts, I’d love to hear them!
With menu games like Paradox make, you gotta learn by playing the game. And by playing the game, I of course mean pausing the game every minute or two to spend way more minutes reading the tooltips, the tooltips within those tooltips, and then finding your way to a new menu you didn’t know existed referenced by those tooltips so you can read more tooltips!
It’s a beautiful cycle, and Victoria 3 has sucked me in as much as Stellaris did 7 years ago. If you have any questions or thoughts, I’d love to hear them!
I loved stellaris. But why did Victoria 3 get such mixed reviews on steam?
I think it would be tough to nail down one thing. There are the clear comparisons to Victoria 2, which I haven’t played, but my understanding is that 2 is more “detailed” in it’s simulation of some things. There will always be people who don’t like changes from the last game. The military aspect is a lot less engaging than something like Hearts of Iron, but I think the intent there was to keep the focus on the economic and political sides of things. Warfare received a minor overhaul when I first tried the game that I’ve heard made things better, but it can still be a little frustrating at times.
Most of the complaints about the economic side that’s meant to take center stage is that your economy’s success boils down to how many construction points you can have going at once. That’s true, but I do like that you can’t pour everything into that without balancing the foundation needed to support the increase of construction, and just doing that could limit growth in other areas, like improving citizen lives, which could complicate your political affairs.
I feel like I’ve gotten a little lost in the weeds here. Overall, I think it has mixed reviews because Victoria 3 is still a work in progress. It’s a work in progress that I enjoy very much, but there is still room for improvement. I kind of fell off Stellaris between the Nemesis and Overlord expansions because it felt kind of bloated and repetitive, and I wasn’t wondering what kind of civilization I could play anymore. Victoria 3 has been successful at making me contemplate how I can manipulate the mechanics to achieve a specific outcome, even when I’m not playing.
See, I like the skill, physical endurance or patience to properly speedrun a game.
But I will play a game on autopilot over and over again. Call it… I don’t know, speedjogging a game? Speedstrutting? Power speedwalking?
In any case, there are many situations where I will gladly play through Streets of Rage in half an hour instead of barely making it through the tutorial of whatever the current epic is. I feel at peace with that.
This was me until I discovered randomizers. The same game you know, but things changed enough to feel fresh.
I spin up a Link to the Past rando a couple times a month because it only takes about 2 hours to finish one.
That’s Vampire Survivors for me, I’ve already made utterly broken characters with golden eggs, but I still keep coming back because of the fun gameplay loop.
I tend to fall back on games that have a setting and possibly a story, but have the main gameplay available as repetitive things to do.
Fighting games
Racing games that don’t have a defined ending
Games like Battletech 2019 which has a story mode and also a never ending campaign mode.
Open world games like Skyrim and Grand Theft Auto, but mostly side quests and doing random non-story things.
My main reluctance for playing new games is learning new mechanics and story with all the interruptions of adulthood. I keep buying them and just planning on playing them later.
lol I’ve got like three games that I always come back to, I play other games as well but not as much
I just can’t stop playing Cobalt Core. And Baldurs Gate 3 is sitting right there
Me with Slay the Spire
This, but it’s games I’ve played vs me trying to start a new game.
Why start one game out of my huge backlog when I can run through Frostpunk again. I know how to play Frostpunk.
I’m taking a week off work to drown myself in Forbidden West when it comes out on PC. Again.
I already did it back when it launched on PS. No regrets. So I’m doing it again.