The Picard Maneuver@lemmy.world to Gaming@lemmy.worldEnglish · 10 days agoSmall, incremental improvements don't make shockwaves like the old massive tech leaps used to.lemmy.worldimagemessage-square208fedilinkarrow-up1637arrow-down123
arrow-up1614arrow-down1imageSmall, incremental improvements don't make shockwaves like the old massive tech leaps used to.lemmy.worldThe Picard Maneuver@lemmy.world to Gaming@lemmy.worldEnglish · 10 days agomessage-square208fedilink
minus-squareشاهد على إبادة@lemm.eelinkfedilinkEnglisharrow-up9arrow-down4·9 days agoIt was a remake not a remaster. The hit boxes weren’t the same.
minus-squareGlytch@lemmy.worldlinkfedilinkEnglisharrow-up8arrow-down3·9 days agoThe difference is academic and doesn’t affect my point.
minus-squareMatriks404@lemmy.worldlinkfedilinkEnglisharrow-up3·8 days agoTechnically an original source code was adopted to SNES, even including some (most?) glitches, so I’d say it’s more like a port or remaster than remake, even though graphics and audio were remade.
It was a remake not a remaster. The hit boxes weren’t the same.
The difference is academic and doesn’t affect my point.
Technically an original source code was adopted to SNES, even including some (most?) glitches, so I’d say it’s more like a port or remaster than remake, even though graphics and audio were remade.