I have a dualshock 4 controller, but windows games see it as an xbox controller.
Is there a way to force them to see the proper controller and thus show the proper input?
Any suggestion from proton to portproton to lutri is welcome
If a game doesn’t see your controller you can normally run the game from steam and the game should see it as a xbox controller, but if you wanna to see the playstation layout that will change from game to game, some will show, some will require mods and some you just have to give up
This functionality is or is not part of the game itself. Windows game devs usually only expect an xbox controller, even though Dualshock and Switch Pro controllers are also popular.
You can try to enable Steam Input and customize the button bindings through Steam.
this would be specifically about what the game shows rather than the bindings itself
You can’t change what the game shows if it doesn’t have native support to show PS o Switch buttons.
this also happens with games i know for certain that should have support for ps buttons
I haven’t messed around with this on Linux because it doesn’t really bother me, so I have no idea what to change or how to fix it, but it sounds like whatever is handling controller input is passing it to the game as xinput instead of runout.
Any examples? I think ive seen PS buttons before but i cant remember when, it’s almost always xbox layout/colors for me
Some more popular games will have mods to make the Xbox buttons look like a DS4s buttons, buuuut if the game studio devs didn’t create the assets then they didn’t create them.
Without Steam Input support, you basically need something to emulate the controller as an Xbox 360 controller.
This might help:
https://github.com/chrippa/ds4drv