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Cake day: December 20th, 2023

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  • ulterno@lemmy.kde.socialtoMemes@lemmy.mlIsraeli Media vs Western Media
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    2 days ago

    It’s probably just an alternate pronunciation.

    Considering that country names are different in different languages, I don’t see much of a problem with it.


    If the last sentence made you go “?” Check the

    • Chinese language name for China
    • Japanese name for Japan
    • Indian language names for India
    • But also what China, Japan and India have names for other countries and even alternate names for historical personalities in their languages. In some cases, even regional languages will have other alternate names.









  • The system you described would mean only the biggest names get paid

    Rather, it’s more like, we as the user get a greater variety of background NPC banter, for the same game price.

    Take X4 for instance. The only banter we get is different types of “hello”.
    Only in cases of quests, is there any dialogue variety. When there is any such banter out of quests, it’s mostly incoherent (or was that another game, I need to check again).
    It doesn’t really make sense that 2 or more people meet in a docking area, say, “Hi”, “Hello”, “Good day to you” and then just keep on standing staring at each other’s faces as if they were using some sort of telepathy, or just staring at each other without any conversation.
    It would be fun to be able to have conversations that, while clear that they would not be able to yield any Quest, should still have variety enough to be fun when the player stops by, eavesdropping.
    This sort of thing is there in a lot of games by high budget studios, while at the same time, the games have pretty large file sizes.
    This way, we can reduce both production and distribution costs.

    And the VAs, they don’t need to do all the work of speaking each dialogue every time the story writers come up with new banter, but the studio will be getting their voice for those lines, essentially increasing the value of the licensed TTS package, meaning the VA gets more work done than the work they do and gets paid more (well, the last part depends more upon the market condition).






  • The content is… AI assisted (maybe a better way to put it).
    And yes, now you don’t need to get the VA every time you add a line, as long as the License for the TTS data holds.

    You still want to be having proper VAs for lead roles though. Or you might end up with empty feeling dialogues. Even though AI tends to put inflections and all, from what I have seen, it’s not good enough to reproduce proper acting.
    Of course that would mean that those who cannot do the higher quality acting [1] will be stuck with only making the TTS files, instead of getting lead roles.

    But that will mean that now, places where games could not afford to add voice, they now can. Specially useful for cases where someone is doing a one dev project.

    Even better if there can be an open standard format for AI training compatible TTS data. That way, a VA can just pay a one time fee to a tech, to create that file, then own said file and licence it whichever way they like.


    1. e.g. most Anime English dubs. I have seen a few exceptions, but they are few enough to call exceptions ↩︎