Monopolies suck.
Monopolies suck.
That was my take too. “We’re spread too thin”… Then why the fuck did you buy up all these companies? Sure sounds like they just gobbled up all the good IP to hoard like a dragon on its pile of gold. Or to make sure those IPs don’t make it to Sony exclusives, wish the FTC would hang them by the balls since they’ve basically done opposite of what they promised during the mergers.
Yeah, it’ll be bad. Already felt like a F2P
Fun game, passion projects usually have that magic that you can tell someone cared about it.
But it’s very early EA, don’t expect it to be done any time soon. I’m shelving it for now so when it’s done I can enjoy the full experience
I think they came to the wrong conclusion. Yes those games were cheaper, but really they were just good, and mostly finished at launch. Didn’t feel like we were nickle and dimed for more DLC or season passes or mtxs, we got whole games that were fun.
All the big “AAA blockbuster” games anymore are reskinned, half finished versions of the last version, and the only thing they’ve put a ton of time into is analyzing how to get addicts hooked and spending the maximum amount on micro transactions.
Wish I could be a fly on the walk when the bad actor realized years of work has just gone down the drain
Check out Project Highrise. Felt pretty similar to the nostalgia.
Or https://www.myabandonware.com/game/simtower-the-vertical-empire-3f2
Today I Learned
Don’t forget taking forever for an initial patch release, despite there being multiple game breaking bugs.
The state the game was at release was absolutely awful.
The only folks who kept playing that I know were folks grinding for the final levels/achievements/weapons. Which consisted of playing in unenjoyable ways like using bad load outs, doing stupid crap like tagging a billion guards, etc. Who wants to pay money for an unenjoyable grind?
They released a decent patch, some new content and DLC but everyone has already moved on. They totally screwed themselves, sucks it’s an IP that I like, but more games need to fail like this so publishers stop doing the same bullshit
Curious about how the cabal can be a dog whistle. Can you enlighten me? The wiki article didn’t help. Though learning the etymology was cool.
Eh, it’s just easier on the console. They can pick anything in the library and play online this way. Otherwise no such luck. I mean I don’t usually pay full price fo gamepass anyways.
Yeah I treat gamepass like a demo to try the game sometimes. But if it’s something I know I will play, I just buy it on steam. Its such a pain. Half the time the game won’t launch. The only reason I keep it around is because my kids play on my Xbox sometimes
Super broad generalization, yes.
That’s one of the biggest things valve has contributed to for the Linux community, unshitifying gaming on Linux. Proton does an amazingly good job at working on most games. And steam does a great job of making it easier to use proton.
Now there are always a few problem games, mainly ones that use some crazy kernel level anti-cheat (that doesn’t work anyways). But if you’re curious look at https://www.protondb.com/
They’re the 3rd largest video game company and the current highest valued company (by market cap, so yeah not a perfect metric) in the world.
They became that big of a video game company by using their ridiculous amount of money to buy up a bunch of other game companies, reducing the competition but hoarding the IP. While they might not be the “only” company in town I think it is safe to say that they’re doing the most buying and consolidating