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Joined 1 year ago
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Cake day: June 20th, 2023

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  • Hrm… I suppose I spent 15 years making other people’s games first. >_< More seriously, just start with small stuff. Make a simple 2D game with a something like the Love framework or Pico8. Then try to scale up a bit or use something a bit more powerful. If you are really want to make a game solo, then the best thing you can do is learn to control your scope. You’ll never be able to be good at every part of making games, so figure out what parts you want to work on and figure out how to make a game around those skills.

    You also don’t have to make do it alone. You can hire out art, programming, sound, music, writing… really anything. Most “solo” devs do that to some extent. Also try and seek out your local gamedev community. Asking online is fine, but you’ll get more out of an in person conversation with someone who’s done it before.

    Lastly, game jams. There are smaller game jams going on all the time, but the big one is the global game jam in January. I’ve always liked that one because there are always new people. In my experience, fresh gamedevs are always perfectly welcome. You’ll have someone else on the team that can rough out the structure for you, then you just need to apply what you already know as a software developer to fill in some blanks. People also like to do role bending at jams too. Programmers will try making art, artists will try making music, and sound people will try programming. Jam games are usually bad, so nobody will expect anything you make to be any good, but people generally have a blast doing it anyway. :)


  • Anecdotally Windows is the only platform I’ve used where printing (and scanning) didn’t tend to “just work”. The only issue I’ve had printing under Linux was with a second hand printer my dad got that we couldn’t get to print from any computer. (shrug)





  • Yeah, I make a comfortable living doing software, and having kids didn’t work out. So I give out a few hundred bucks a year spread across the likes of Gnome, KDE, Mozilla, and some one off donations to smaller projects that end up saving me some time. Free software costs me more than proprietary software. Haha. (Well, unless I factor in the software I use for work… Then not even close O_o)

    I get the impression that maybe the money sent to Mozilla might be a waste though. :-\



  • I totally pulled a LTT and removed my kernel. >_< There was a “real time” kernel listed in apt, and I installed it because I was curious if it would reduce lock latency for a project I was working on. (I wasn’t trying to solve a problem, just curious) It didn’t and I figured it was probably a bad idea to leave it installed. So I did an apt remove, and the rest went something like this.

    Apt: Are you sure you want to remove the your kernel? Y/N

    Me: Oh jeez… I don’t want to do that.

    Motor Memory: Y <return>

    Apt: Are you really really sure? Your computer will not boot if you do this. Y/N

    Me: Oh, crap! That’s not what I meant to do. Definitely not!

    Motor Memory: Y <return>

    Me: No! Why would my brain betray me!?

    Fortunately this was on a PopOS machine, so I booted into the recovery partition. Even if fixing it only took a minute, I still felt very very dumb. >_<


  • Eh, guessing from a distance or playing favorites won’t be better though. Like I might get grumpy about a C-level guy or investor getting more than their “fair share”, but marketing for example is still an important job done by people that aren’t paid gobs of money. Without the ability to let the people that would buy it know about your product, it effectively doesn’t exist. We all love the story about a game that came out of nowhere, but that’s the exception, not the rule.


  • Hmm. I still have my old 2013 MBA that I’ve used with Fedora, but it’s an HD 4000 IIRC. I feel you on Apple’s locked down stance to repairs. It was ultimately what pushed me off of OS X. I needed a newer laptop in 2020, and they only sold hardware with non-upgradable RAM and SSDs. So long and thanks for all the fish… I had already replaced my desktop machine with Linux a few years earlier. I used the Mac 70% as a Unix machine anyway, so it was a pretty comfortable transition.

    My Air worked great as a stand-in laptop when my System76 Lemur died last summer. Honestly I was blown away by how perfectly usable it still was for basic tasks. Parallel stuff like compiling was slow, but single threaded stuff still ran just great. Heck, I was even using it again yesterday to test OS X builds of my game on older hardware and it ran like a champ.