Awesome to hear, and thanks for the citations! Much appreciated.
Awesome to hear, and thanks for the citations! Much appreciated.
Besides the number of greater features that sunshine has added, are there any performance benchmarks to compare the two? Like for 4K HDR @ 120Hz in terms of latency or efficiency in the graphics capture pipelines? Always figured Nvidia could be leveraging their proprietary driver APIs more effectively given they can optimize and control the entire graphics pipeline, end to end.
What? I’m using neon with Nvidia’s v550 driver right now. I’ll try switching switching to v555 driver as linked in OP via apt once it available through Nvidia’s (compatible) debian repos for Ubuntu.
https://neon.kde.org ? Not sure if it’s received this patch yet, but it ships the latest version of KDE 6.
Are the two Linux devices on the same IP subnet?
Are any of the other KDE connect features working?
For a second there I thought you were advocating for fluorescent green or monochromatic CRT screens of old.
I’m surprised I couldn’t yet find a dummy HDMI plug to spoof a 4K@120Hz capable display. All the ones I’ve found thus far only support 120Hz at 1080p, and never any HDR support at all. I have an OLED android device with 2K screen and matching refresh rate, but the without a physical monitor to stream capturing from. Emulating such display resolutions and colored depths also seems just as formidably challenging.
Aside from my PC, the newest device I own is only a snapdragon 8 gen 1 soc device, which I think sadly doesn’t have a hardware AV1 decider. Definitely a consideration for later upgrades.
Any recommendations for fine tuning Sunshine to match Nvidia’s local Gamestream? I haven’t had much luck in getting Sunshine to run as smoothly at 4K 120Hz HDR 150Mbps via LAN as Nvidia’s deprecated streaming server software, so have to slow to migrate over.
On a meta note, I just fell for your community link.
Can you listen to music or watch a movie while on a discord call using the hands-free microphone in your Bluetooth headset? Full duplex audio still halves the nominal bitrate for both the microphone and media playback audio; same as when the HSP/HFP protocols we’re first showcased in 1999. It’s ridiculous, especially now that very few flagship devices still include a headset jack.