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Cake day: June 18th, 2023

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  • What the fuck are “modding values”? Women with ridiculous anime proportions and almost non-existent armor? Adding Shrek and Thomas the Tank to Skyrim? Gatekeeping mods to a small community of individuals who play on PC and have the technical skills to do that? Slaving away while the rent and bills like up out of some sense of obligation to a community? Hoping people donate? Putting all the time and effort into creating something and taking on all of the risk? Being. Subject to the whims of Bethesda’s management and hoping management doesn’t change their tune to be more like Nintendo?

    How can you calin that Bethesda doesn’t give a shit about modders getting paid, when they pioneered the first real legitimate attempt at paying modders? That’s some serious cognitive dissonance. And perhaps the most important piece of the equation is the financial security it provides. The Creation Club paying modders up-front greatly mitigates the business risks of investing that much time and effort. It is not the best fit for everyone, but that allows a lot of mods to be made that never would have been possible otherwise. And it doesn’t remove any of the mods that already existed or prevent anyone from making free non-CC mods.

    As for donations to modders- those companies like Patreon are taking their own cut as well. And that’s a legal grey area because modders are profitting off of Bethesda’s platform. Then you have the issue where Bethesda updates their game and provides an improvement for literally millions of people while a couple hundred PC players flame them on Twitter for breaking the mod they paid or donated for.

    Personally, I’ve never donated or paid for any mods because I don’t use them. I’ve messed around with mods and the vast, vast majority of them suck. They feel completely out of place and ruin the vibe of the game. It’s not worth all of the hassle of installing a mod manager and working through all of the issues just to add memes to the game. The ones that add more quest lines are usually just way worse versions of the radiant quests that already exist. Maybe if I had a more powerful computer back in like 2012 or 2013 then graphics mods might have made sense, but with the updates in the Special and Anniversary editions there’s not much point. If I wanted to go back to Fallout 3 then maybe there’s an argument there, but I’m not really interested in going back there in general.

    The “best” mods can be created In a variety of ways. I’d argue that the Hearthfire, Dawngard, and Dragonborn DLC’s are better than any free mod I’ve ever seen. The vast, vast majority of free mods are shitposts or school projects that no one cares about.


  • I mean… It’s hard to really find solid numbers because Bethesda hasn’t published them, but we know that Prey’s opening week of sales was 60% less than Dishonored 2’s was. All the estimates and discussion i can find on the Internet either concludes that the game lost money or, at best, broke about even.

    It got great critical reviews. People who identify as “gamers” seemed to love it. But it gets compared to Bioshock a lot- Bioshock Infinite came out 4 years earlier and the market was saturated with similar games by the time Prey came out.

    So I don’t think it’s unreasonable for management to want to move in a different direction. That direction ended up being a terrible one with Redfall, but i can’t automatically assume that the studio would have been any better off making another game like Prey.

    You can find every example you could look for in history. Studios who changed direction successfully, like Insomniac going from FPS to 3D platformer. Gamefreak went from platformers like Pulseman to making JRPG’s and ended up making the most successful media franchise in history, while all of their later attempts to do anything else have failed miserably.

    And it’s not as if it would have made sense to have Arkane make Weird West. You can’t just slash a AAA studio down to an indie overnight.


  • I still don’t understand why people have so much hate for Bethesda for… Paying independent creators to make better mods for their games and charging for those mods.

    I can understand criticizing the execution: the quality and price of each mod, the grey legal area where these weren’t included in Season Passes that were supposed to include all DLC, etc. And I certainly wouldn’t call the results a success.

    But nothing about it ever seemed particularly greedy or “unfair” to me. It solved a lot of problems that the modding community has. It protected the creators from having. Their content stolen and re-used or re-distributed. Mods (especially for-profit) were always kind of a grey area legally because… It’s Bethesda’s platform and IP. Bethesda may not be as great with modders as other companies, but they’re a lot better than the worst offenders like Nintendo. The Creation Club has better quality control. And it’s better for the end users- easier to install, usable on consoles, no need to go to sketchy 3rd party websites or mess with the installation. I know people complain on the Internet anytime Bethesda updates one of their games because it breaks their mods- I could be wrong but I’ve never heard of that happening with CC mods.

    Seems to me like most of the hate for CC comes from people just wanting more content without paying for it.



  • paultimate14@lemmy.worldtoGames@lemmy.worldNostalgia and remake culture
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    11 days ago

    Scarlet and Violet may only run at 10FPS and there are plenty of other flaws, but it’s still a ton of fun. And those are sequels, not remakes. The gameplay is a dramatic shift from everything the mainline series has done before.

    Legends Arceus has performance issues too, but was was critically acclaimed.

    As for the remakes, they’re generally pretty good upgrades. Gen 1 has really aged poorly, but FRLG are fantastic. I never liked Diamond or Pearl, but BDSP were really solid and fixed almost everything they could without making fundamental changes to the game. I’m really hoping they re-make Gen 5 because those are my favorite and they are stuck on the DS- my adult hands can’t handle holding something that small for hours on end.



  • There was the whole big lie about Obama’s birth certificate because he was black.

    John McCain was born in Panama but no one seemed to care about him.

    Melania Trump was an illegal immigrant and that didn’t stop her career or prevent Trump from winning the presidency.

    Raphael “Ted” Cruz was born in Alberta yet no one seems to care.

    White and Right is alright. I’ll cede that maybe if some useful idiot with dark skin and murky citizenship rose to power conservatives might decide to look the other way, but you need to be at least one for them to do so.



  • Oh I remember seeing that in development a while back when I looked up what the BioShock devs were up to. I didn’t realize it released!

    Another similar game in my backlog is Vale: Shadow of the Crown. Except instead of having a visual flash, the game relies entirely on audio cues to play and is completely blind-accessible. So completely different, but somehow feels like the same realm.



  • I mean, that kind of stuff already exists today with the current copyright laws. I remember as a kid reading all sorts of X-Men books and wondering why the characters in the cartoon were so different. Did Han shoot first in Star Wars?

    I played the Ratchet and Clank (2016) game this year that’s like… Kind of a re-make ish of the first game? Except the story is quite a bit different, there’s new characters added and some old ones removed. Half the old levels are gone and there’s a couple of new ones added. Mechanically it’s a completely different game. And yet that’s even from the same studio.




  • I remembered something else just after I posted this- i’m surprised it didn’t come up in my first searches.

    The other controversy was in Beyond: Two Souls. It was one of the first modern games to use motion capture for voice actors to get more realism. After release, people found that the devs had made a fully nude model of one of the characters. They never scanned the actor (Elliott Page) nude, but modeled what was missing. It doesn’t appear in normal gameplay, but was accessible in debug mode.

    Creepy as fuck.


  • In fairness to David Cage, his response to those (and other) allegations was:

    “I have never said or even thought such things. I fully understand people were shocked by seeing those words, and I am deeply sorry for the pain and confusion they have caused to women and the LGBTQIA+ community. The quotes are abhorrent, and they do not reflect my views, nor the views of anyone at Quantic Dream.”

    Did he say it and/or believe it? I have no idea. But certainly something to think about before buying a Quantic Dream game.


  • Just to toss my feedback in the ring: I listen to a podcast themed around a local sports team on Spotify, and I often download them to my phone locally because I’m old and still have the habits of being on a limited data plan even though I’ve had unlimited for years.

    I noticed the ads (pre-roll, mid-roll, and post-roll) and was surprised because a lot of them tend to be local ads for various cities across the US. HVAC services in Chicago, lawyers in Houston, etc. None for the city where the podcasters live, most of their audience lives, or the spots team is based.

    I don’t always download the episodes to listen, only if I know I’m going to be out , or if I’m mowing the lawn and might occasionally stretch my wifi range. I haven’t tested fully, but it seems as though the ads only get baked into the audio upon download.

    I also noticdd a few months ago that downloading a podcast I was partway through resets my progress, which has been incredibly annoying. If the ads are inserted at the time of download, that would make sense because the length of the audio would change.




  • That’s over 7 years old. Roughly the length of a generation. I think re-mastering console games from 2017 is reasonable in general.

    Not for HZD though. It was already one of the best-looking games on the PS4, and then they added a free upgrade for the PS4 Pro to get checkerboard 4k. Like… What’s left to improve?

    Maybe upgrade from checkerboard to full 4k? The FPS seemed fine for me playing on a base PS4, but perhaps there’s room for improvement there. The initial load time to open the game is pretty bad, but if you don’t switch between games often that’s not really a problem. I haven’t tried the PC version yet, but perhaps there were some UI improvements there they could apply to consoles?

    My main complaints with the game that I’d like to see fixed would probably be beyond the scope of the term “remaster”. The facial animations during dialogue were pretty uncanny in the base game, but they’re good in the DLC and sequel. Also the itemization system was clunky and felt like it was trying to be similar to an online multiplayer experience for some reason.