- Chrono Trigger
- Undertale/Deltarune
- The World Ends With You
- Jet Set Radio
- Them’s Fightin’ Herds
- F-Zero GX
- VVVVVV
- CrossCode
- Crypt of the Necrodancer
- Shatter
Splatoon 3 had the Splatoween Fest over the weekend. Same as last year’s event, just a typical Splatfest but with some spooky aesthetics added.
Some games I’m excited enough for to want to spend full price on release. Some games I’ll wait for a sale on. Just depends on the game.
What am I supposed to be looking at here?
Unlike the Gamecube and Xbox, which used DVD-like discs but just weren’t licensed as DVD players (though Xbox later sold a “DVD Playback Kit” meant to cover licensing fees), Dreamcast’s GD-ROMs were closely based on standard Compact Disc technology, just with dual-layer discs.
Upgrading the hardware would’ve increased costs considerably, GD-ROMs were meant to be a lot cheaper than the still very new DVD technology. Tech that did get cheaper by the time the PS2 hit the market nearly two years later, but Sega wanted to be early.
Chess.
For most games, it’s not difficult to make AI that can absolutely destroy humans. But it turns out to be very difficult to make AI that feels like a fun and engaging challenge to a human. Hardest of all is making AI that realistically plays like a human does.
The slowdown problems you experienced may be relegated to the Switch version, because…it’s the Switch.
It’s a 2D puzzle game. It’s not doing anything the Switch shouldn’t be able to handle. Champions never had any problems. Even the Wii was perfectly capable of running 20th, and not much has actually changed since then.
Like, I know the Switch is not the beefiest system ever, but this is not a game that should need a PS5 Pro or whatever.
You may not like playing against bots, but you’d also hate playing against absolutely no one.
That’s the current state of every platform but Switch.
I’m well aware that crossplay isn’t trivial, but it’s too important to not be a priority. If you’re making a multiplayer game and you want it to have a playerbase, crossplay is vital to keep your game alive. A publisher the size of Sega has the resources to get it done.
I don’t know that some new game is going to solve the player acquisition problem without a new gimmick.
Does simply being content-complete count as a gimmick? It’s something we still haven’t seen yet in the west. I think 20th and Chronicle had a ton of great things to offer new players. Chronicle’s JRPG story mode might be the most innovative onboarding experience any puzzle game has ever seen.
Too bad the west never saw it.
$20/year for Nintendo Switch Online. That’s $20 more than it should be, but at least it’s not nearly as expensive as the other consoles.
This is why I don’t see Proton as a substitute for proper support. Because if they don’t actually support the platform, they could break it at any time and say you’re outta luck.
This is a totally unsatisfying answer, but your only actual recourse, if you want to keep using steam, is to reach out to them and express your displeasure at their updated TOS and its implications.
Valve’s TOS hasn’t actually changed. The new law just requires them to more clearly disclose that a license is not ownership, but that was always the case.
The problem is that Apple has become increasingly hostile towards developers, I’ve heard plenty of horror stories from devs in recent years. Refusing to support Vulkan is an especially boneheaded decision, expecting anyone to support Metal is just creating unnecessary friction.
I don’t support pirating anything that is readily accessible. I’ve never touched Yuzu or Ryujinx.
But I also think it’s important that these projects are developed sooner rather than later, before the things we want preserved disappear. Later is too late. Some Switch titles already have been delisted, but we’ve saved them thanks to these efforts.
Good showcase, but feels a bit strange not to use an actual handheld game for the LCD comparisons.
I’ve been trying to inject any life at all into !fgc@lemmy.world and !mahjong@lemmy.nerdcore.social
I used reddit for two things: news, and niche subcommunities around small hobbies and fandoms.
We’ve got the former here, but I don’t know if we’d ever have enough of a critical mass to sustain the latter. And that sucks for me, because I no longer have a good space for that stuff, but I still don’t ever want to go back to reddit now.
Yeah, I stopped buying from the VC when the Wii U asked me to pay to “upgrade” my games.
This is an excellent article that covers how and why the VC died.
People say they want it back, but most titles never sold all that well back then.
Strongly recommend playing Earthbound before Mother 3. Mother 1 is entirely skippable, I’ve tried to play it multiple times and never could get through it.