You could build up your base (also a defense map) pretty freely, but it was never unlimited resources creative. You’re right to be confused by this comment
You could build up your base (also a defense map) pretty freely, but it was never unlimited resources creative. You’re right to be confused by this comment
Save The World isn’t sandbox or everything and was the only launch mode for the game. It had more mobile gacha practices than anything tbh. I get thinking that seeing as it has taken cues from Roblox, but it isn’t reality
You’re incapable of having a rational discussion and ignoring the fact that you needed to install uPlay even when buying it through other storefronts. This isn’t something steam did better on, and you googling and linking the first article you see that remotely confirms your viewpoint (which is now detached from the thread) is kind of childish
You cherry picked a single example you couldn’t recall until pressed. It’s really obvious you’re only here to trash a storefront you don’t use for no reason. If you recall, the division 2 was only on uPlay, requiring you to install the game through it even if you purchased it elsewhere - and that’s a substantially worse data collection vector than EGS (multiple breaches) and it is actually missing features like linking of DLC to the store page. What’s your point?
You are not arguing in good faith here - the other user is being very clear about their question and you are pretending not to understand. You invented a sourceless situation to answer the question while saying you didn’t understand it.
What features? I have seen a lot of complaining about performance of the storefront here, which leads me to believe a lot of the complainers have not actually used EGS in actual years. I haven’t seen anyone mention an actual specific feature of Steam that EGS is missing. Multiple running versions for beta testing, DLC linking with the main game page, sale frequency, everything except the social features of steam (which are notorious for being garbage communities) are on par in EGS these days, so this thread is confusing for me since you guys haven’t actually explained a single missing feature.
The OST is a nightmare too, that game is a purgatorial experience
There’s an in-game log of hints you’ve been given in the ship, the “rumor mode” on the terminal can help you stay goal-oriented.
The alien names aren’t gibberish - they’re all mineral and plant names. Made it really easy for me to keep track of lore, actually, having something to tie the characters to conceptually. Absolutely true that it’s a puzzle game first and foremost.
6 hours in and I have only experienced one issue: crash to desktop with no error just after the intro sequence. It didn’t happen on second launch and it allowed me to skip cutscenes I had already viewed easily, so that was good. I am not on the most powerful machine and it runs perfectly fine on the high graphics preset, so despite the huge focus on visuals it seems like enough optimization work was done.
You’re ignoring sales changes in favor of appearing to be right, and you asked for any evidence and found it yourself. In fact, you seem more concerned about being right than being correct - so I’m going to ignore you completely!
I think your take is outdated. Review bombs for non-gameplay, non-performance practices that do not affect the end user are commonplace today, and since the HD2 review bomb, have quintoupled in frequency. Racism and misogyny driving review bombings is also extremely old news, did you forget the general chatter surrounding the last of us? Nobody talked about the gameplay in a meaningful way, just the characters. Hundreds of medieval era games have been review bombed for “historical inaccuracy” and people complained night city (cp2077) had too many black NPCs. Hell, even ff15 had people losing their minds over the race variety of randomly generated townspeople.
I don’t need to provide evidence, you need to be aware of games discourse. These idiots are everywhere. It’s also worth noting that in a lot of cases, it’s beyond the capabilities of a developer to gauge how large a launch will be - and being impatient while they scale a service really isn’t “giving a review”, it’s complaining that you can’t play. Wayfinder is a solid recent example, they accepted help from Digital Extremes for their initial launch, then when those servers were far less powerful than they were led to believe, ditched their publisher and refocused the game from an MMO to a session-based co-op title (and it’s going great).
Tl;Dr: you are asking for evidence that is LITERALLY EVERYWHERE people talk about games online, from steam reviews to forum discourse. These have been awful places to learn about games for eons, and you come across as a reactionary that doesn’t actually play games when you give them undue credit
As for as storefronts go, which is what’s being talked about here, they are competing and winning. With a fraction of the employees other companies employ for storefront work. Origin (Rest Unpeacefully) and Uplay never stood a chance and epic has had plenty of time to market saturate. The company not being publicly traded doesn’t prevent competition, it prevents investor interests like quashing competition.
Adjust isn’t google adservices. The difference is staggering, actually, and way more than a hair’s split on identifying information not being included.
No sarcasm. Is this a question you want an answer to?
They do.
Handing it to you is an exchange of goods, but making food is a service. Yes, even if they just microwave something for you. I don’t think tipping for that particular service is usually warranted either, but foodservice is kind of literally called that
Fortunately, votes don’t mean anything here
As long as we’re not talking games that have a ton of extra stuff going on like milsims or ultrakill, yeah I really do think controller is fine.
Maybe you didn’t realize, but by volume, sales in the west for BMWukong were stellar. >4M sales volume (76% of 17.8 million sales were chinese) is performing well by any standard. It dwarfs the sales volumes of other recently popular Chinese titles, taking the top spot for sales in the west handily. Other games like the GuJiang series, dyson sphere program, the matchless kungfu, crimson snow, tale of immortal had substantially fewer players despite getting nearly universally positive reviews. This is the definition of breakout success, when you reach a new market.
For reference, this game is selling in the west as well as street fighter 6 and guilty gear strive, games that are performing far above a previous genre standard.