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Joined 10 months ago
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Cake day: January 16th, 2024

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  • growing it like a garden is a perfect phrase imo

    because on windows or Mac it may have just worked. …until it doesn’t, or leaves your windows scaled wrong or placed on monitors that don’t exist or some other failure condition. at which point you reboot and hope for the best.

    when it doesn’t work on Linux I’d check logs, actual configuration, and even the source if I need to.and then I’d hopefully improve things and make it work the way I want it to.


  • unions are a harder sell in an industry like tech where it’s common to have a diverse skill set spanning work that could arguable each be it’s own union. does a full stack dev have to join the database admin union before they can write sql queries?

    those diverse skill sets also make the individual value of workers fluctuate a lot more as well.

    I still like the idea of unions but I just don’t know how you can make them work for tech;if anyone has any good resources on the subject I’d love to read more about it


  • eyeon@lemmy.worldtoMemes@lemmy.mlBidet anyone?
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    2 months ago

    it sounds like you understand the value of using water to clean your butthole after you poop… so why not spend the $30 on a bidet just in case you ever do have a poop and don’t want to shower? or hell just so you don’t use as much TP before hopping in the shower. or for anyone else using your toilet and not wanting to hop in the shower…


  • If adopt systems then the question is easy to answer: no, journald does everything you need.

    without adopting systemd… well. Are you evaluating going without any log handling at all and maybe just dumping logs ephemerally to tty0? DIYing all log stuff like your init scripts DIY things?

    Personally if I had to go without journald I’d probably go back to using syslog-ng. But I guess there’s an argument for shipping straight into something like opentelemetry-collector if you’re willing to put in a lot of work.


  • Others have pointed out the concerns around negative reviews of things still subject to change, but the other aspect is just the relations with media.

    I’m sure tons of journalists have been playing. And probably even working on content covering the game, but not publishing it yet. Once valve is ready for coverage they’ll have polished content ready. And valve can control the timing so that coverage happens right when they want the hype like maybe a few days before an open beta.

    By covering it early you encourage other journalists to do the same, rushing out low quality content to get the views before others do. And for valve to not let any journalists see the game early to avoid this.



  • You should look into IPMI console access, that’s usually the real ‘only way out of this’

    SSH has a lot of complexity but it’s still the happy path with a lot of dependencies that can get in your way- is it waiting to do a reverse dns lookup on your IP? Trying to read files like your auth key from a saturated or failing disk? syncing logs?

    With that said i am surprised people are having responsiveness issues under full load, are you sure you weren’t running out of memory and relying heavily on swapping?



  • the question then becomes how much weight are you adding/energy are you consuming by having to carry the weight. I honestly don’t know and considering how heavy batteries are it is likely not that significant, but if you are only getting a few % charge a day then anything eating into that is going to hurt.

    I still see some merit in a more utility style vehicle where you do expect to take it out camping, but for a daily commuter I think most people would prefer the sunroof to the trickle charging.

    Also as an apartment dweller… I just wish they’d make normal wall outlets more available. Not everyone needs a proper fast charger but only having a few inconveniently located ones to fight for also sucks. But if more spots could just plug in and slow charge that would be a huge improvement


  • There was the original quake/quake world team fortress, ported reasonably accurately to halflife as TFC officially

    Unofficially pretty much every game that was moddable at the time had some variant of fortress. unreal fortress, quake 3 fortress, enemy territory fortress(basically q3f but made free by porting to a free game)… and even when halflife2 came out that trend continued and the community made Fortress’s Forever.

    All of those games feel very much the same, some with slight additions, but all clearly the same ‘DNA’.

    And then there’s TF2 which released with a last minute decision to remove both grenades and the class specific utility grenade. And RNG crits. And then over time they even added ways you could majorly change how each character played as cosmetic only hats were replaced with things like turning the demonan into a melee knight…

    I’m not saying all of this to still be rehashing complaints about TF2 in 2024… but just to add some context when I say that TF2 was a huge departure from the DNA of Team Forteess, and it’s totally okay for TF3 to change things up yet again.

    Many TF2 diehards will consider it disrespectful and complain, just as I made these same complaints when TF2 released. But it will be okay. TF3 would get its own audience and get a new generation loving it the way you love TF2 and I loved TF


  • it’s not a valid comparison really. this is an alternative to an emulator than a ROM.

    If you used this to compile a native version of space invaders that ran incorrectly it would be no worse than if you used an emulator to run space invaders that ran incorrectly. in either case you treat it as a bug in the emulator/recompiler and fix it and re run the process.

    Nobody is suggesting deleting their roms and keeping only the current copy of a recompiled game. I don’t think that would even work… as far as I know you still need the original ROM to load inside of the recompiled executable for the non-code assets.



  • eyeon@lemmy.worldtoMemes@lemmy.mlPlease be satire
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    6 months ago

    Agreed but I think the intent is still interesting. My interpretation would be that you can still talk to friends, but not about the vacation. Id still say yes but I’m curious if that changes it for you.

    The more simplified question would be just not bringing your phone or a camera, but then id say no as that just sounds like a dangerous trap and isn’t really what the question is trying to ask- it’s more 'would you go on a vacation and just enjoy it, or do you only want to go on vacation so people know you went? ’





  • eyeon@lemmy.worldtoMemes@lemmy.mlsIGmA BeHaiovouR
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    7 months ago

    slightly off topic but I’ve been disappointed with ultrawide support and really advise against it for most people. Many single player games that do support it clearly weren’t designed for it and just give you a prettier pillarboxed 16:9, like Hades adding some art on the sides.

    And multiplayer games just crop your vision down so you have a weird FoV and see the same amount horizontally as a 16:9 user, but can’t see as much above or below you as they can. Proper support would let you see more horizontally than 16:9 players and since that’s the vast majority of players it’s understandable… but then anyone who does buy an ultrawide has to run it in 16:9 with pillarboxing or be at a disadvantage.



  • In the US that is not legal per the GINA act. Note that that is specific to health insurance. Life insurance can legally use that data. And laws can be broken often with less penalty than the profit made from violating them. And data can be retained much longer than laws exist so the GINA act could be repealed or updated at some point allowing companies to legally use the data already acquired.