~/src/
Simple, effective, doesn’t make my home folder any more of a mess than I already left it as.
~/src/
Simple, effective, doesn’t make my home folder any more of a mess than I already left it as.
You’d be entirely correct, and that’s exactly why there’s an ongoing debate in physics and cosmology as to why there’s so much matter, and so little antimatter in the universe.
I really don’t see how supporting Manifest V3 is a problem. It’s still going to be used by many extension developers, and there’s no harm in its availability as long as you can still block WebRequest, which is currently the case. On the Mozilla taking Google’s money point, sure, that’s true, but it doesn’t seem to have affected too much of the browser, other than search defaults abd a few other things that can be very easily turned off or removed entirely. I wouldn’t say the chances are particularly high for Manifest V2 to be completely removed, personally.
(Do note I’m not an astrophysicist, so this may be a bit wrong, but I think the main part of it is right.) Not exactly. Everything in the universe is constantly drifting away from everything else. The reason it is pretty much only visible at the scale of galactic clusters is that literally every force in the universe overpowers this expansion, unless the distances between the objects are truly absurd, in the range of millions or billions of light years.
Unfortunately for us, the sun isn’t an egg timer, and it’s pretty much completely impossible to determine exactly when and how strong the next solar flare is until it’s hurtling through space and potentially in our direction (beyond general trends like solar cycles and such). Would be great if it worked like that though.
Why are you blamimg the developer team? It seems like management would be more to blame, given most of the time, they are the ones that overpromise on stuff like this, then work the developers to the bone until they inevitably fail to deliver on the absurd expectations set by their higher-ups. I’m not entirely familiar with the details for this case, but I know Take-Two are the exact kind of company that pulls this idiotic stunt with every dev team they have under their belt, as has been shown time and time again with so many games they publish.
Edit: Having done a bit of due dilligence, it seems that Intercept Games was created as a part of Private Division after they were bought out by Take-Two, which in my opinion just reinforces the perspective that the dev team had little to no say in how the game was marketed or released.
Jesse what the fuck are you talking about