“Don’t say things about someone behind their back, if you wouldn’t be prepared to say it to their face”
“Don’t say things about someone behind their back, if you wouldn’t be prepared to say it to their face”
I learned not to say things about people behind their back, that you’d not be prepared to say to their face, aged 14.
Cost me a black eye & split lip, also some pride. Valuable lesson though that stuck with me to this day over 2 decades later.
Knoble, sorry for calling you Knobless.
My initial response is prob as sarcastic as the others but a thought just occurred to me.
Skyrim, v1. The og release, before all the mods and bug fixes.
Undoubtedly still a better game than Star field. But was it the Skyrim we revere today? Will Starfield be transformed into something fun over the next decade?
What am I on about. Almost certainly not lol.
Not fucking up the f/c Fallout London mod would’ve also gotten me to play more (or at least, again). I played & enjoyed FO4 on PS, bought it again for Steam specifically for the new mod.
It’ll sit unplayed until the mod is ready!
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It’s a hard question to answer I know! Racking my brains here, the most novel thing I can think of is Portal.
You make excellent points. Personally, I rarely have a problem paying for proper DLC (and buy proper DLC I mean, additional story content that wasn’t obviously cynically cut from the OG game). Notable past examples for GTA, stuff like ‘The Ballad of Gay Tony’ were amazing expansions.
Also sticking with GTA, they’re a good example of bad practice nowadays (imo). They pivoted to online-only DLC once they realised how lucrative a pay-to-play system can be when leveraged against not being bullied by players with more disposable income. There was amazing single-player content in dev for GTA5 and they cut it to focus on MP. Worse, they left the dregs of that content in the game, allowed a ‘GTA5 mystery’ concept to flourish and left people hunting for the mystery thinking they were going to find something like GTA4’s bigfoot. Knowing all along it didn’t exist. But of course, happy that people were still playing and hoping they would get bored and try online mode.
Yep, it’s a real quandary. I’m not sure what the solution is, or if there is one from our perspective… it’s no point voting with my wallet when there’s millions of others who won’t.
This was what I meant. It’s these smaller devs that seem to be innovating to any extent at the moment!
Maybe I’m just a bit jaded due to being an old fart nowadays… I remember playing the original Doom / Wolfenstein so especially FPS feel so overdone to me. When was the last time you saw a truly novel game concept? I’m sure I’ve seen a few over the last few years but can’t remember (see, old fart).
This is the big problem with modern gaming. Too many companies are now in hock to investors and publishers. To those at the top of the hierarchy, making a game is an investment, a bet. Innovation is stifled in favour 9f ‘safe bets’, no wonder gaming is stagnating.
It’s not all doom and gloom, there are still exceptions to the rule. But it’s certainly not looking good for fantastic single player games.
I’m expecting gta 6 to have a much shorter single player campaign with most of the focus towards online (and more obscene earnings from shark cards 2.0).
Whenever I release music myself, I actively block it in Russia, because they relentlessly steal my trance / freeform releases and upload them in warez sites.
Of course geoblocking can be circumvented by a determined pirate but it helps to not be on their radar in first place as a lesser known artist.
As an example, once I released a freeform album. Freeform is a very niche, small scene. It was on Russian forums within a couple of days. Fortunately one of my fans notified me, I had a Russian friend contact the site on my behalf to explain that I’m a poor struggling artist, and they’re literally taking money out of my pocket; to my surprise they agreed to take the links down.
Yes, English is weird.
‘Bough’ and ‘cough’ are not pronounced the same. ‘Bough’ and ‘bow’ are pronounced the same. ‘Knee’ and ‘Leigh’ are pronounced the same. ‘Neigh’ and ‘nay’ are pronounced the same. ‘Polish’ (the nationality) and ‘polish’ (as in what you do to a metal object) are not pronounced the same. ‘Tear’ (as in to rip) and ‘tear’ (as in to cry) are spelled the same, but not pronounced the same. Other words which are spelled the same, but pronounced differently:
resume / resume present / present record / record close / close use / use live / live
I’ve had this before, except I was drunk, and it was a kebab.
I really, really do not like kebabs… my friend convinced me to get one. This kebab was like it had been sent from the heavens, I was in shock, never had I experienced a kebab like this.
The next day, I messaged my friend asking where we had the kebab… neither of us could remember. I had a vague idea of what the door looked like, we searched every time we were in the city centre for many years, but in vain.
Things I wish they’d teach kids:
Yoga (one of my niece’s school teaches them basic yoga)
breathing / meditation
conflict resolution
critical thinking skills / logic
relationship skills eg knowing your self-worth, knowing how and when to say no, knowing about your own body and that it’s inviolable. If my youngest niece doesn’t want to give me a hug goodbye and her mum says “go on give your uncle a hug” I always make a point of saying it’s fine, she doesn’t have to hug anyone she doesn’t want to
Yeah they really flopped with that aspect. I saw someone refer to it as ‘loading screen simulator’ and couldn’t disagree. I don’t understand how other devs can make things seamless, but Bethesda couldn’t manage it.
Imo the big problems with the game are because they outsourced so much of it.
Although there were too many fetch quests (imo), generally the game I found to be quite engaging. Just, not very deep systems; load times going into even the smallest buildings meant it’s not even approaching open world; drab procedural planets and outposts in a sad attempt to bulk it up; horrid animations and NPC models that wouldn’t be out of place in a game 10 years ago. Not to mention the horrendous amount of bugs I experienced.
This is why I can no longer allow myself to get excited for new games. I paid £7.99 for a month of PC gamepass to experience Starfield, if I paid full price I’d have been very unhappy. Now we pay to be bugtesters.
No Man’s Sky - Finally lifting off the planet into space for the first time reignited my love of space and the cosmos. Made me feel awe and wonder
The Stanley Parable - never had a game make me laugh till I had tears in my eyes before. This game really fucks with your perception of what is real and just how common / predictable some gaming tropes have become
Where did you see that? I’m in the UK, can’t remember exactly which station but pretty sure it was a London station with underground
Honesty compels me to inform you that this ending sentence was shamelessly stolen from It’s Always Sunny. Highly recommend it, first season is a bit ropey as they are literally filming, writing, scripting themselves with no experience and at the start of their acting careers. An incredible show though imo!
Steam doesn’t kick me out of my single player games when my internet connection drops for a split second. I quite like that