It turned out alright, but it would’ve done better and had a stronger continued player base if it had just been a BF3/BF4 rehash. BF players are similar to CS players. New things come and go, but Dust 2 and Gulf of Oman are forever.
It turned out alright, but it would’ve done better and had a stronger continued player base if it had just been a BF3/BF4 rehash. BF players are similar to CS players. New things come and go, but Dust 2 and Gulf of Oman are forever.
Likely the closest I could picture in a modern sense is Jacob Collier, who can indeed perform these types of musical feats. But the crux of the issue is that while Collier is much loved, he isn’t a dominant force of popular music like Mozart was.
I’m so glad I’ll have a reason to play the game again 18 months after buying and 17 months after running out of fun in the base game!
I’m loving the FPS renaissance we’ve been seeing lately. The Boomer Shooter… boom, low poly gameplay-centric entries like BattleBit Remastered, rhythm games like Metal Hellsinger, and the latest incarnations of DooM and games seeking to mimic it are all welcome additions to the current gaming landscape. Also love experimentation happening by even established and larger developers - Gearbox’s efforts with the Tiny Tina RPGish games come to mind; though I wish they’d do a better job of addressing bugs in those games. I’d love to see more FPS-RPGs come around.
Hell - I’d love to see a ton of crossovers. It’s been a while since we had a truly great FPS platformer. RIP Mirror’s Edge.
I think the barrier to entry also helps a bit. The folks willing to put up with the rough edges that Lemmy has are also likely willing to participate with the intent of making Lemmy a success rather than just “hangers on” as it were. With a 1600% growth in “active” user population, there are definitely a ton of lurkers, yet. Once it becomes more approachable, we’ll see if the community feeling that Lemmy has begins to tarnish and fade as the volume of interaction and content rises.
🤔 username