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Joined 1 year ago
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Cake day: July 6th, 2023

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  • This game virtually never goes on sale, is 13 years old, and remains the best selling video game of all time. The development cycle for updates is painfully slow, frequently introduces “new” elements that serve no functional purpose, and the mob voting thing has been a disaster since round 1. For how much money they rake in these updates should be far more robust if anything. Mob votes should have been scrapped immediately in favor of releasing all 3 mobs that were to be voted on. It would have been far more interesting.

    The sad thing is they probably could charge for these things and get away with it. However, there’s risk of dividing the player base, and a large part of the continued appeal lies in cross play support on basically every gaming platform in existence. Renting a server is probably a whole lot more profitable when little timmy can join on his ipad while older brother is on the playstation, his friends hop in on xbox, and maybe even dad joins on his overpowered computer. As soon as you charge for the updates all those people need to pay up to continue playing together.



  • New Order does a great job of classic shooter premise mixed with some stealth and overall badassery. Doom is a little more arena style, its like you explore until you get to a big room you fight a few waves of enemies in and then rinse and repeat. The shooting and movement are fantastic though, and even exploring and looking for secrets was well done (check the map and check it again). Titanfall 2 had some solid level layouts, and the wall running while on foot mixed with mech combat was grade A. They really should have done Titanfall 3 instead of Apex, but I guess corporate saw dollar signs in the gaming as a service thing and that was that.

    All three of these games absolutely nailed what is important in a shooter - the shooting. Impactful, fun, cool weapons and a whole lotta targets to hit.




  • Well I play video games, and woo boy, let me tell you about microtransactions, crap DLC content, season passes, never ending early access, unfinished releases, and anti cheat root-kits! If you’re on console you pay a premium to play online, if you’re on PC you have 18 different game launchers and DRM bullshit. Digital only stuff means you don’t own your games, cant loan them or trade them or sell them. I’m sure there’s more, and admittedly there’s good with the bad. Graphics have come a long way, and some rare innovations are fun to see. I still have fun with it, but wow it is a fucked up landscape full of way more land mines than it used to be.















  • People keep paying for it so why put more effort into it? When they do it doesn’t seem to pay off. The last game I bought from a big publisher was Hi Fi Rush. It was fantastic, original, clearly had more thought and effort out into it than the average AAA game, and look what happened to them. Hopefully their transition to a new owner turns out to be a positive one, but considering the industry trends I’m not holding my breath on that one.

    This is why I do the patient gamers thing. I almost always wait for sales, bundles, etc. Most of my games come in at a deep discount, and the only ones I grab at a slight discount are because it’s got stellar reviews, had enough time to see how the updates, MTX bullshit, or servers played out, and is clearly still interesting enough to be worth both my money and time.

    Isthereanydeal.com is my best friend for this. Gog.com is also great. Humblebundle.com is still occasionally worth looking at.