BoastfulDaedra@lemmynsfw.comtoGames@lemmy.world•Games industry leaders braced 'for up to two years of pain'English
183·
10 months agoMaybe they could consider just, you know, not releasing things that suck so bad.
Maybe they could consider just, you know, not releasing things that suck so bad.
…what the heck is “deadnaming”?
Just pray to God you didn’t pick “Windows Boot Repair” or you’re going to spend a while recovering your partition labels…
A fair point, but I do want to highlight that we’ve had plenty of companies like Bethesda releasing crap like Starfield, using tactics that specifically turned on their artist employees, and then scratching their heads on why it didn’t sell as well as Skyrim or Doom. I’m also seeing a lot of C-class laziness here.