IMO this has been very publicized in certain circles, and will have the effect of martyrdom. More people are going to be interested in doing this.
IMO this has been very publicized in certain circles, and will have the effect of martyrdom. More people are going to be interested in doing this.
Honestly, if anyone has become a master in C, they can become a rust master in short order. It’s different, but not THAT different. The roots are the same.
Honestly an AI voice might be better than the male commander Shepard voice. That game is such slop.
Sure, but that doesn’t change the fact that, due to the placement of the camera, we are not getting a fully accurate comparison. Need more neutral lighting for that.
The light is clearly a cold light, and the reflection magnifies that effect. The sample is much less reflective.
I hate when streamers/gamers/etc refer to procedural generation as “ai generated”. It’s infuriating.
I don’t believe this for a second. You can literally just look at it and intuitively understand. Not to mention part of the standard elementary school curriculum is how to read a clock.
It is clearly meant to be graphing the difficulty of the game VS time played. The graph means what the author designed it to mean.
Look up project brutality or brutal doom. Those are great doom mods with a lot of fun gameplay. I used to play that for hours.
The Anno series is pretty cool. It’s like playing crack. I’ve been playing 1800 recently and it feels like an instant classic.
The elder scrolls games are great for this. The further back you go the more replayability there is IMO. Morrowind is goated.
Dungeon keeper 1&2 are both a lot of fun, and have lots of custom maps. The original dungeon keeper even has a full engine rewrite which is really good.
If you want to try map painters, Crusader Kings 3, EU4, and Victoria 3 are all excellent and in depth games, with a lot of replayability stemming from all of the different ways to build up your nation in the sandbox.
Rimworld, dwarf fortress, etc. Have fun!
It’s really not as complicated as you might think. If you just start playing you will understand the basics very quickly. The game also mostly drip feeds you the new mechanics as you play and unlock them, and you start with a single planet so it’s not overwhelming at first.
The only thing that gets really complicated in my opinion are the ship armament matchups. But if you autogenerated or specialize your ships you don’t need to know much about it, just look up a basic fleet comp for numbers of frigates, destroyers, etc.
The only time that really matters is if you’re taking on the end game crisis or sleeping empires or whatever, because specializing your craft against that threat will give you at least double your fighting efficiency or more. Feels fucking awesome.
I recommend you dont play a hivemind or robots on your first playthrough. I really enjoy interacting with the different species and cultures as my civilization expands, and you can do that with an iron fist or with an open hand.
No it means that it requires much more skill earlier in the progression.
The left predates the right by 10 months
My understanding of how this works is that that left one is real accounts making real comments, at least in the majority.
Then when the link gets reposted, either by a bot or naturally, potentially depending on the title, the bots scrape the old comments and post them.
It’s content farming. And Reddit is probably okay with this.
Born just in time to doomer post on Lemmy
Not going to lie, the 6:00 a.m. beer hits different.
Idk, video games are absolutely mentally stimulating, but it’s less fulfilling than a variety of activities.
That’s fair, but my point still stands.