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Cake day: June 11th, 2023

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  • noita is insane and has absolutely zero handholding. it’s truly hardcore and kinda souls-like in difficulty/lore, but truly excellent!

    magicraft is the king in casual spell crafting, very good game to play a bit after work, can call it quits anytime and pick it back up again. just had it’s full launch as well and might still be -20% (about 12€)

    fictorum is fairly unique, because it’s first-/third-person and 3D, and also very good with an intuitive spell system and a little bit of indie game jank



  • the ejecta themselves would definitely pose a danger, but air supply running out would probably kill you before they impact the moon.

    the distance between earth and moon is already significant, the angle shown in the picture is pointing away from the moon, most of the mass would stay in the same place due to gravity pulling everything back together, the orbital path the debris has to take in order to impact is gonna take multiple orbits for most of the debris, and only a fraction will impact on the site pictured.

    still dangerous, but not as immediately as one would think.

    the only significant projectiles would be a small portion of the debris just off-center from the exit crater (the sort of “cork” shooting out):

    • some of that mass would be going the right way
    • some of it will be going the right speed to arrive in time before air runs out
    • and some of that is gonna rain down roughly in the area the picture was taken at

    so it would only be a fraction of a fraction of a fraction that even has a chance of coming down onto the astronaut pictured, but that’s still gonna be enough to be dangerous.

    it’s also gonna take a couple days to arrive most likely; the debris is not gonna come straight at the moon, because by the time it makes it there, the moon would have moved and it would miss.

    a vanishingly small fraction will move fast enough to impact on a (mostly) direct trajectory. those impactors will still take at least a couple hours, even at close to relativistic speeds, and it’ll consist almost entirely of dust and tiny micro meteorites. the fast movers have to be tiny, because anything larger would be torn apart by the acceleration.

    (…actually I’m not sure any material apart from more exotic states of matter like nuclear pasta (which doesn’t exist on earth. yes, that’s an actual technical term) could even theoretically be accelerated to a significant fraction of c in the presumably less than a few seconds pictured above without being torn apart at the atomic level…and dense material experiences greater gravitational pull, so it would have a harder time reaching the moon…)

    in order to impact, the vast majority of the debris would need to move on parabolic trajectories, and most of those will take multiple orbits in order to impact.

    during those orbits, most debris will be pulled back onto earth, or in orbit around earth, since it’s gravitational pull is so much greater than the moons. add another fraction to the ones above ;)

    we’re still missing a bunch of considerations, but I’m gonna stop here.

    point is: as pictured above (apart from the impactor being impossibly dense) the danger to someone on the moon is mostly manageable and secondary to the danger of supplies running out.



  • eh…given the distance and the weird orbits it’s gonna take for the debris to actually hit…a few days probably?

    couple of days for the bombardment to hit the surface, and then it’s a game of statistics how long it takes for a direct hit or secondary ejecta to hit your landing site/base.

    probably a better idea to take all the fun pills all at once than to wait for that…

    actually, you can probably simulate this rather well in universe sandbox! ;)



  • you probably already know this, but for anyone else:

    The Cosmere Series (of which the Mistborn Saga is a part of) does heavily feature Sci-Fi as well as post-apocalypse themes alongside (mostly) fantasy (Sci-Fi: the sunlit man, tress of the emerald sea; post-apocalypse: Stormlight Archives, Yumi And The Nightmare Painter), which made me think OP was talking about this series specifically.

    In some of the other books it is mentioned that all of the powers originally came from a being called Adonalsium (basically God). what fuels all these manifestations of powers is called Investiture. Each Shard of Adonalsium manifests different Powers, Allomancy is just one of them.

    so it’s a unique mix of classic fantasy, sci-fi, and post-apocalypse genres in a single gigantic saga, in which the sci-fi and post-apocalypse themes are intentionally kept vague and in the background.

    highly recommend all of the other books!

    they are great in their own right, and also give a LOT of extra bits and peaces of the overall lore!

    what’s best about the series is, as you’ve already explained, the “hard-fantasy/sci-fi” approach to powers: all power requires some kind of source, everything comes from something.

    best to do the Stormlight Archives after Mistborn (either order works), then the rest; order doesn’t really matter, although i recommend Tress of the emerald Sea and The Sunlit Man to be read last, because they contain a lot of sci-fi lore, which is best enjoyed last (imho)

    also: Stormlight Archives Book 5 is coming relatively soon, i think it’s december?




  • all of the words you listed that use a soft g are loanwords from other languages (pretty sure they’re all french) soooo…yeah. no wonder those have different pronunciation.

    when you look at anglo-saxon words the difference becomes clear:

    • gift
    • graveyard
    • ground
    • gay

    all hard g’s.

    mixing up languages is the common denominator here.

    the G in GIF stands for graphical, neither english nor french in origin, hence the confusion about pronunciation.

    alternatively; English is a terrible mess, and the only “correct” pronunciation is reached through general consensus. if the majority pronounces something a certain way, that’s how it should be pronounced.






  • the DLC are pricey, but they’re also proper, old school expansions adding lots of content that actually enhances the game.

    it’s perfectly playable without the DLC, and there’s a LOT of DLC-sized mods on the workshop!

    kind of a fundamental problem with modern DLC: they generally don’t get cheaper over time (remember when that was an actual thing? not just sales, but actually lower prices for older games?).

    if you keep up with the releases it’s super okay at about 20/25€ once a year, maybe twice, bur if you’re late to the party it’s a whole lot of cash all at once!

    exactly why paradox introduced a subscription for Stellaris’ DLCs at 10€/month… honestly kinda worth it, if you know you’re just gonna play for a while and then move on…still wish stuff would just get cheaper at some point again…


  • ???

    except:

    • lots of land
    • feed (which requires a LOT of land)
    • massive amounts of water
    • insane amounts of antibiotics and assorted other medicine
    • stupid amounts of electricity
    • etc.

    raising cattle on a commercial scale requires mind boggling resources!

    every single study on environmental impacts of food production lists beef as the number 1 worst food source in terms of environmental impacts period.

    “Raising cattle doesn’t require anything.” - yeah, in fantasy land.



  • well, rimworld does have a focus on (micro)management and strategy!

    if your pawns are constantly down due to raiders, then you need better defenses! …or tame a herd of animals and release those at your enemies! (rhinos work very well for this!)

    there are tons of little optimizations you can make to efficiently run a colony. for example, social fights: you can keep those from happening by keeping the problematic pawns in different areas! or removing one or both of their tongues! or sending one on basically permanent caravan missions! etc., etc.

    this kind of deep strategizing, combined with the random bullshit the game throws at you, is mostly why people love rimworld!

    and mods… definitely get mods! that’s where the game reeeaaally shines!