I just don’t see how this type of statistic is attractive to a company who wants to sell games. Gamers may not like it but to a business executive, that’s a scary number.
consoles have pretty much eliminated pirating. It’s certainly not as easy to do as it was back in the pre online days with a PS1 PS2, etc.
I get downvoted but I’m trying to look at this through the eyes of capitalism and it doesn’t work.
Lemmy likes to shoot the messenger. PC gamers asked why devs ignore them, here’s why.
https://www.statista.com/statistics/745996/gamers-pirating-video-games/
https://www.pcgamer.com/pc-piracy-survey-results-35-percent-of-pc-gamers-pirate/
I just don’t see how this type of statistic is attractive to a company who wants to sell games. Gamers may not like it but to a business executive, that’s a scary number. consoles have pretty much eliminated pirating. It’s certainly not as easy to do as it was back in the pre online days with a PS1 PS2, etc. I get downvoted but I’m trying to look at this through the eyes of capitalism and it doesn’t work. Lemmy likes to shoot the messenger. PC gamers asked why devs ignore them, here’s why.