TheImpressiveX@lemmy.ml to Piracy: ꜱᴀɪʟ ᴛʜᴇ ʜɪɢʜ ꜱᴇᴀꜱ@lemmy.dbzer0.comEnglish · 1 month agoThe official Nintendo Museum appears to be emulating SNES games on a Windows PC, which is slightly embarrassingwww.pcgamer.comexternal-linkmessage-square83fedilinkarrow-up1251arrow-down15cross-posted to: nintendo@lemmy.worldgames@lemmy.world
arrow-up1246arrow-down1external-linkThe official Nintendo Museum appears to be emulating SNES games on a Windows PC, which is slightly embarrassingwww.pcgamer.comTheImpressiveX@lemmy.ml to Piracy: ꜱᴀɪʟ ᴛʜᴇ ʜɪɢʜ ꜱᴇᴀꜱ@lemmy.dbzer0.comEnglish · 1 month agomessage-square83fedilinkcross-posted to: nintendo@lemmy.worldgames@lemmy.world
minus-squarecatsup@lemmy.onelinkfedilinkEnglisharrow-up5arrow-down1·29 days ago Proprietary encryption key What if the key was in a book? It would have to be protected by free-speech, which makes it uncensorable. What if the key contents were used as hex values to make a flag? Would you censor a flag too? No such thing as “proprietary encryption keys” exist.
minus-squarepearsaltchocolatebar@discuss.onlinelinkfedilinkEnglisharrow-up1arrow-down1·29 days agoThe key wasn’t used in a book or in the hex values for a flag. That’s like saying the formula for Coke can’t be proprietary because it could be put in a book. Software can absolutely be proprietary, and that key is part of the software.
What if the key was in a book? It would have to be protected by free-speech, which makes it uncensorable.
What if the key contents were used as hex values to make a flag? Would you censor a flag too?
No such thing as “proprietary encryption keys” exist.
The key wasn’t used in a book or in the hex values for a flag. That’s like saying the formula for Coke can’t be proprietary because it could be put in a book.
Software can absolutely be proprietary, and that key is part of the software.
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