nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 1 month agoWith development costs rising, we need to make games based on user feedback, not numbers and data from the past, says NEXON Games executiveautomaton-media.comexternal-linkmessage-square33fedilinkarrow-up179arrow-down11
arrow-up178arrow-down1external-linkWith development costs rising, we need to make games based on user feedback, not numbers and data from the past, says NEXON Games executiveautomaton-media.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 1 month agomessage-square33fedilink
minus-squareAwesomeLowlander@sh.itjust.workslinkfedilinkEnglisharrow-up2arrow-down1·1 month ago nearly impossible to actually find the few good games within the massive crush of shovelware So exactly like gaming in the 90s and 00s? You can’t have it both ways
minus-squareOgmios@sh.itjust.workslinkfedilinkEnglisharrow-up6·1 month agoWell that’s just completely the opposite of my experience. Blizzard Entertainment, for example, was reliably putting out hit after hit after hit for many years.
So exactly like gaming in the 90s and 00s? You can’t have it both ways
Well that’s just completely the opposite of my experience. Blizzard Entertainment, for example, was reliably putting out hit after hit after hit for many years.