• EveningPancakes@lemm.ee
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    3 months ago

    I worked at a video ad server that offered a stream stitched solution going back to 2013. It comes down to development work/cost that the companies need to take on. Ultimately they would benefit from the cost required, but they wanted to be cheap and do a client side solution instead.

    • h4lf8yte@lemmy.ml
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      3 months ago

      Ah yes that makes a lot of sense. Googles war on adblockers seems really expensive but we don’t know the numbers maybe it’s still cheaper.

      • EveningPancakes@lemm.ee
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        3 months ago

        The HLS integration we offered definitely had a premium attached to it as well as an additional cost to the CDN that required the integration to live on. So it’s not cheap.

        • GamingChairModel@lemmy.world
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          3 months ago

          YouTube serves probably dozens of formats/bitrates, and has spent years tweaking how it ingests, transcodes, and serves videos. Adding in-stream ads might have been a bigger engineering task in that environment. Depending on the percentage of users/viewers avoiding ads, it might not have been worth the return.

          • h4lf8yte@lemmy.ml
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            3 months ago

            As I know they transcode every uploaded video to their preferred format. They could use the same infrastructure for the ads. But maybe it’s really too expensive.

          • EveningPancakes@lemm.ee
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            3 months ago

            You are correct, which goes into the cost category of doing a stream stitched integration. Also, when I left said ad server in 2016, I think I recall HLS streaming primarily supported by Apple devices. Devices like Roku’s (don’t quote me on that) didn’t support it at the time so a lot of companies looked at where the majority of their streaming was occurring and decided it wasn’t worth the hit.