I enjoyed 358/2 and Birth By sleep but I agree, KH2 was peak. I couldn’t even play the third one as the stupid Disney park rides annoyed me(even though I heard that it could be disabled)
I also stopped playing after I think the first level because it just became Disney park rides. I’ve heard people say just don’t use it. But I don’t know if the game is built around using them. Like playing a Final Fantasy game without limit breaks. You can skip it, but it gives you a break every once in awhile and keeps up the pacing.
Eh I played through the game with the rides disabled and didn’t find any impact on my experience. It did feel like the only way the combat was fun was on critical mode, despite still being floatier than I’d like.
So true. I bought the collection on steam and spent hours leveling up the forms on KH2 and after the third time the disney rides showed up in KH3 I felt like I wasn’t really playing, even compared to the button mashing in 1 and 2.
I always considered Birth by Sleep to be the last good entry to the series. Admittedly I never played the actual game of 358/2 and only got the cinematic version from the collection.
I was a massive fan of 1 and 2 as a kid and did a full series playthrough prior to the release of 3. I had a blast through BBS, but my god it was a slough in the later games(including 3).
358/2 was good, but different. I personally enjoyed the equipment/skill system, but I understand why lots of people didn’t; If you didn’t want to spend a lot of time managing your abilities and gear, it would quickly feel like a burden.
I enjoyed 358/2 and Birth By sleep but I agree, KH2 was peak. I couldn’t even play the third one as the stupid Disney park rides annoyed me(even though I heard that it could be disabled)
I also stopped playing after I think the first level because it just became Disney park rides. I’ve heard people say just don’t use it. But I don’t know if the game is built around using them. Like playing a Final Fantasy game without limit breaks. You can skip it, but it gives you a break every once in awhile and keeps up the pacing.
Eh I played through the game with the rides disabled and didn’t find any impact on my experience. It did feel like the only way the combat was fun was on critical mode, despite still being floatier than I’d like.
Dlc content slaps tho
So true. I bought the collection on steam and spent hours leveling up the forms on KH2 and after the third time the disney rides showed up in KH3 I felt like I wasn’t really playing, even compared to the button mashing in 1 and 2.
I always considered Birth by Sleep to be the last good entry to the series. Admittedly I never played the actual game of 358/2 and only got the cinematic version from the collection.
I was a massive fan of 1 and 2 as a kid and did a full series playthrough prior to the release of 3. I had a blast through BBS, but my god it was a slough in the later games(including 3).
358/2 was good, but different. I personally enjoyed the equipment/skill system, but I understand why lots of people didn’t; If you didn’t want to spend a lot of time managing your abilities and gear, it would quickly feel like a burden.