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Spec Ops: The Line has been removed from all digital storefronts, due to licensing issues. Why was this game so important? Let’s understand the context surrounding its release.
GMTK Minis are short, scrappy videos designed to let me comment on noteworthy news events. Enjoy!
=== Sources and Resources ===
- Sources
[1] Spec Ops: The Line delisted from Steam | Eurogamer
https://www.eurogamer.net/spec-ops-the-line-delisted-from-steam
[2] We Are Not Heroes: Contextualizing Violence... | GDC Vault
https://www.gdcvault.com/play/1017980/We-Are-Not-Heroes-Contextualizing
[3] Don't Be A Hero - The Full Story Behind Spec Ops: The Line | Polygon
https://www.polygon.com/2012/11/14/3590430/dont-be-a-hero-the-full-story-behind-spec-ops-the-line
[4] Shooters: How Video Games Fund Arms Manufacturers | Eurogamer
https://www.eurogamer.net/shooters-how-video-games-fund-arms-manufacturers
[5] Playing War: Military Video Games After 9/11 | Matthew Thomas Payne
https://www.jstor.org/stable/j.ctt18j8z64
[6] Game Designer Dave Theurer on "Missle Command" | YouTube
https://www.youtube.com/watch?v=Wd6uaDQ-qRI
[7] Hideo Kojima | Twitter
https://twitter.com/HIDEO_KOJIMA_EN/status/1492797335256334336
[8] Spec Ops: The Line‘s lead writer on creating an un-heroic war story | Ars Technica
https://arstechnica.com/gaming/2012/07/spec-ops-the-lines-lead-writer-on-creating-an-un-heroic-war-story/
[9] Spec Ops: The Line - Learn about the story with lead writer Walt Williams | Games Radar
https://www.gamesradar.com/spec-ops-line-learn-about-story-lead-writer-walt-williams/
[10] Dissecting the Horror: The Mysteries of Spec Ops The Line | 1UP (Archived)
https://web.archive.org/web/20160606040421/http://www.1up.com/features/horror-mysteries-spec-ops-the-line
[11] Special Edition Spoilercast: Spec Ops: The Line | GameSpot
https://www.gamespot.com/articles/gamespot-gameplay-special-edition-spoilercast-spec-ops-the-line/1100-6386587/
[12] The touch that transcends violence and death | Chicago Tribune (Archived)
https://www.newspapers.com/article/chicago-tribune-it-is-impossible-to-mak/25124667/?locale=en-GB
[13] 87% Missing: The Disappearance Of Classic Video Games | Video Game History Foundation
https://gamehistory.org/87percent/
- Additional resources
Spec Ops The Line... 5 Years Later | Raycevick
https://www.youtube.com/watch?v=8dzstxE_5Rc
Spec Ops: The Line - A Literary Analysis | Games As Literature
https://www.youtube.com/watch?v=aZ1Zp3gNcEI
Errant Signal - Spec Ops: The Line | Errant Signal
https://www.youtube.com/watch?v=wlBrenhzMZI
How Spec Ops: The Line's Opening Manipulates You | Monty Zander
https://www.youtube.com/watch?v=JPm7tKvILrE
Having Fun is Wrong: An Analysis of Spec Ops: The Line | Professor Bopper
https://www.youtube.com/watch?v=Ogg4ITOmYiw
=== Credits ===
Music provided by Epidemic Sound - https://www.epidemicsound.com/referral/vtdu5y (Referral Link)
=== Subtitles ===
Contribute translated subtitles - https://amara.org/videos/zq3te4KZz6ym/
Yeah, the game lost me at that spot. I tried literally everything I could to avoid it, and a literal invisible wall stopped me. The thing is, the narrative has been done before. Classic Heart of Darkness/Apocalypse Now, but with a slight twist. It hasn’t been done in games AFAIK, but it takes a deft hand, and Spec Ops failed for me