• Jakeroxs@sh.itjust.works
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    4 months ago

    You’re refusing to understand the reality of developing for the PC market and instead just shifting all the blame on corporate greed and corporate incompetence at the same time.

    The only recent console I own is the switch, everything else is PC all day.

    I waited for GTA V to come to PC and played it a lot when it did, so… Maybe if you only expect the fomo crowd to be the only gamers in existence… Sure.

    • ampersandrew@lemmy.world
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      4 months ago

      Go check out how the rest of the market is working out right now. Helldivers is only as successful as it is because it had a PC version that outsold its console counterpart several times over. Square Enix took a beating on timed exclusivity and won’t be going forward with it. Take a look around: who else is postponing their PC version and saying they want to continue to do so? Who else is postponing their PC version without Sony greasing the wheels in the first place? It kind of doesn’t matter if it’s harder to make a good PC version; the economical thing to do is to prioritize it, unless you’re the exception to the rule like Grand Theft Auto that can get people to buy it twice.

        • ampersandrew@lemmy.world
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          4 months ago

          I didn’t once call it one, and since this is where you’re headed with this conversation, I think we’re done here.

          • Jakeroxs@sh.itjust.works
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            4 months ago

            You keep saying the ONLY POSSIBLE REASON is to get people to buy it twice, I provided reasoning and evidence to the contrary but you don’t care, so yes we’re done here 👍