alyaza [they/she]@beehaw.orgM to Gaming@beehaw.orgEnglish · 7 months agoMetropolis 1998 lets you design every building in an isometric, pixel-art cityarstechnica.comexternal-linkmessage-square5fedilinkarrow-up156arrow-down10cross-posted to: games@sh.itjust.workspcgaming@lemmy.ca
arrow-up156arrow-down1external-linkMetropolis 1998 lets you design every building in an isometric, pixel-art cityarstechnica.comalyaza [they/she]@beehaw.orgM to Gaming@beehaw.orgEnglish · 7 months agomessage-square5fedilinkcross-posted to: games@sh.itjust.workspcgaming@lemmy.ca
minus-square🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮 🏆@yiffit.netlinkfedilinkEnglisharrow-up4·edit-27 months agoSimCity 2000 also let you do this and it came out 3 years earlier. It just wasn’t done in-game but with the external toolset it came with.
SimCity 2000 also let you do this and it came out 3 years earlier. It just wasn’t done in-game but with the external toolset it came with.