nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 5 months agoStar Wars Outlaws interview: ‘Uncharted is a wonderful game to be compared to’. Creative director Julian Gerighty discusses the challenges of creating the first open-world Star Wars game.www.videogameschronicle.comexternal-linkmessage-square16fedilinkarrow-up124arrow-down13
arrow-up121arrow-down1external-linkStar Wars Outlaws interview: ‘Uncharted is a wonderful game to be compared to’. Creative director Julian Gerighty discusses the challenges of creating the first open-world Star Wars game.www.videogameschronicle.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 5 months agomessage-square16fedilink
minus-squareampersandrew@lemmy.worldlinkfedilinkEnglisharrow-up1·5 months agoNo, it wasn’t. It was a series of very small maps.
minus-squareampersandrew@lemmy.worldlinkfedilinkEnglisharrow-up2·5 months agoCelestial bodies that orbit a star, but there are lots of ways to represent them in video games, and KOTOR’s implementation was not what most people would call open world.
No, it wasn’t. It was a series of very small maps.
What do you think planets are?
Celestial bodies that orbit a star, but there are lots of ways to represent them in video games, and KOTOR’s implementation was not what most people would call open world.