I don’t like Nintendo. They used to innovate. Now they’ve been riding the same cash cows for decades. Even the breathe of the wild literally just took the popular gameplay mechanics at the time and threw them into the formula (all the games are open world with crafting now! Lets do that!)
2024 nintendo is 2 things: safe, and money hungry.
TOTK is the only open world game with a building system where the building element is used in real gameplay and not just “hey, you can build a house that serves literally no function.” That one thing alone puts it above so many other large open world games because even if you’re doing the same kinda stuff over and over, you do have a lot of ways of solving everything and it’s not just repeating the exact same actions again and again unless you want it to be.
I don’t like Nintendo. They used to innovate. Now they’ve been riding the same cash cows for decades. Even the breathe of the wild literally just took the popular gameplay mechanics at the time and threw them into the formula (all the games are open world with crafting now! Lets do that!)
2024 nintendo is 2 things: safe, and money hungry.
BotW and TotK both are drab open worlds that look like a high quality upscale emulation of a ps2 game.
I found BotW pretty fun and refreshing! It was a nice change of pace from traditional Zelda.
TOTK is the only open world game with a building system where the building element is used in real gameplay and not just “hey, you can build a house that serves literally no function.” That one thing alone puts it above so many other large open world games because even if you’re doing the same kinda stuff over and over, you do have a lot of ways of solving everything and it’s not just repeating the exact same actions again and again unless you want it to be.