Creative director Hugo Martin on how Doom: The Dark Ages is a spiritual successor to the original game, and how the Saw Shield will completely upend your expectations
There’s a moment of flow state I had with Doom Eternal. Like John Wick running on pure focus with the most intense music, as I eat fire and shit bullets, carefully balancing out my kill rate with my ammo and health and refilling as needed.
And you’re right. It is stressful. It’s 100% “fuck it we ball” and see where we land.
And after playing some Doom mods recently, it’s no where near as chaotic.
There’s a moment of flow state I had with Doom Eternal. Like John Wick running on pure focus with the most intense music, as I eat fire and shit bullets, carefully balancing out my kill rate with my ammo and health and refilling as needed.
And you’re right. It is stressful. It’s 100% “fuck it we ball” and see where we land.
And after playing some Doom mods recently, it’s no where near as chaotic.