I mostly play on a Steam Deck, which lets you use it on most games by emulating a mouse. I played through GTA5 and some other shooters with it. On switch, the others I know of are Splatoon 2 and Overwatch 2 (I think)
It’s superior if you have the option to adjust the sensitivity. In most games that don’t have a sensitivity setting, it’s way too sensitive, so unless you can hold your hands perfectly still your aim is gonna be fucked.
And since most games don’t have any sensitivity settings for the gyro, I rarely use it.
If strong aim assist is present then that can outperform gyro, but that also can outperform a lot of mouse users to the point that even PC lobbies have mouse users abandoning mouse for aim assist supported inputs. So it depends on the level of aim assist. But, with aim assist removed from the equation gyro is better than joysticks and is surprisingly usable against mouse players despite the absence of auto aiming.
I’ve never messed with gyro aiming, is it really superior? I might have to give it a try in something if that’s the case.
IMO it is definitely very superior. If you practice enough you can get pretty close to the precision and speed of a mouse for small movements.
What’s a good gyro aim game? I’ve only used it in the new Zelda games (which admittedly was really nice to aim with)
I mostly play on a Steam Deck, which lets you use it on most games by emulating a mouse. I played through GTA5 and some other shooters with it. On switch, the others I know of are Splatoon 2 and Overwatch 2 (I think)
Splatoon
Interesting I wouldn’t have thought and now I will definitely check it out. Thanks for the answer.
It’s so good you don’t even notice you’re using it. But when it’s not available it hits hard.
It’s superior if you have the option to adjust the sensitivity. In most games that don’t have a sensitivity setting, it’s way too sensitive, so unless you can hold your hands perfectly still your aim is gonna be fucked.
And since most games don’t have any sensitivity settings for the gyro, I rarely use it.
If strong aim assist is present then that can outperform gyro, but that also can outperform a lot of mouse users to the point that even PC lobbies have mouse users abandoning mouse for aim assist supported inputs. So it depends on the level of aim assist. But, with aim assist removed from the equation gyro is better than joysticks and is surprisingly usable against mouse players despite the absence of auto aiming.