Eezyville@sh.itjust.works to Games@sh.itjust.worksEnglish · 9 days agoNintendo applying for anti-Palworld patents in the US with a whopping 22 out of 23 rejected, but "they are fighting"www.windowscentral.comexternal-linkmessage-square71fedilinkarrow-up1282arrow-down11cross-posted to: pcgaming@lemmy.ca
arrow-up1281arrow-down1external-linkNintendo applying for anti-Palworld patents in the US with a whopping 22 out of 23 rejected, but "they are fighting"www.windowscentral.comEezyville@sh.itjust.works to Games@sh.itjust.worksEnglish · 9 days agomessage-square71fedilinkcross-posted to: pcgaming@lemmy.ca
minus-squaretaladar@sh.itjust.workslinkfedilinkEnglisharrow-up9·9 days ago From my reading, it’s the latter. The patent seems to try to monopolize the idea of throwing an object to catch a monster. Which has been done so, so many times before. Including but not limited to RL millenia before videogames were even invented.
minus-squareBroadfern@lemmy.worldlinkfedilinkEnglisharrow-up6·9 days agoImagine trying to throw a lawsuit at a rodeo for video game patent infringement
Including but not limited to RL millenia before videogames were even invented.
Imagine trying to throw a lawsuit at a rodeo for video game patent infringement