I probably shouldn’t distract you from it, but I’m genuinely curious. Do you get to define your own project, or do you have to follow a specific guideline / requirements list?
If it’s the former, I might be able to point you towards some Godot projects where you can copy a video game and change it just enough to call it your own. Whether that meets academic guidelines I offer no guarantees, but with a good tutorial you could crank out a complete game in a day.
The problem is not that I can’t code the project(I can code this in less than a week if I wanted to), the problem is to write about it(analysis, design, etc) which I find physically painfull, I love coding and can do it for hours but can’t force myself to do something as simple as that :( I find boring tasks very difficult and tend to go past the deadlines more often than not.
I’m trying to get diagnosis soon…
By the way my project is to create a map for android and ios that has fog of war basically
Oof, I feel you. My program was a little different, but when we had to do reports and documentation I really struggled. It just doesn’t have the same pizzazz as the code itself, you know?
I don’t have any tips to offer, but still, good luck to you!
Idk what a NEA is, but I feel this. I have a big client meeting tomorrow and I haven’t started the powerpoint :(
This is a VERY big project in my computer science course
Is this a Non-Exam Assessment?
As you advance in your career, you’re going to appreciate when people define their Three-Letter Acronyms (TLA)
Yes this is Non-Exam Assessment. It didn’t fit in one line, so I wrote it as NEA
Gotcha, thanks for clarifying
I probably shouldn’t distract you from it, but I’m genuinely curious. Do you get to define your own project, or do you have to follow a specific guideline / requirements list?
If it’s the former, I might be able to point you towards some Godot projects where you can copy a video game and change it just enough to call it your own. Whether that meets academic guidelines I offer no guarantees, but with a good tutorial you could crank out a complete game in a day.
The problem is not that I can’t code the project(I can code this in less than a week if I wanted to), the problem is to write about it(analysis, design, etc) which I find physically painfull, I love coding and can do it for hours but can’t force myself to do something as simple as that :( I find boring tasks very difficult and tend to go past the deadlines more often than not. I’m trying to get diagnosis soon…
By the way my project is to create a map for android and ios that has fog of war basically
Oof, I feel you. My program was a little different, but when we had to do reports and documentation I really struggled. It just doesn’t have the same pizzazz as the code itself, you know?
I don’t have any tips to offer, but still, good luck to you!
I believe in you, you can do it
Ty so much. I’ve already made some progress :) Hope yours goes well