I find that their take on psytrance has a lot more going on than the usual rave stuff. Theyve been published a few times by Monstercat which shows that they fit more into this - for lack of a better word - “gaming” EDM.
I find that their take on psytrance has a lot more going on than the usual rave stuff. Theyve been published a few times by Monstercat which shows that they fit more into this - for lack of a better word - “gaming” EDM.
What’s most impressive are his animations. This is on his main YouTube channel. Really good stuff.
Our current ML Neural Networks work (simplified) like this: A neuron emits a number and the next neuron calculates a new number to emit based on all the values given to it by other neurons as inputs. Our brain can’t fire numbers in this way. So there’s a fundamental difference. Bridging this difference to create NNs that are more similar to our brains is the basis of the study of Spiking Neural Networks. Their performance so far isn’t great, but it’s an interesting topic of research.
I dont see why, tbh. This feature is only needed by users of tiling WMs with (super)ultrawide monitors. A niche in a niche. Normal floating WMs work fine with ultrawide monitors, you are constantly resizing and moving windows around anyway and simple snapping takes care of the rest. Windows 11 even lets you snap exactly into the setup described above.
Also, there are good plugins for supporting tiling for GNOME (I know its in PopOS, not sure how to get it into the normal one) , KDE, and even Windows
One thing that has been stopping me from switching to Wayland is that I have a 32:9 screen and usually virtually divide into a 16:9 in the middle and then an 8:9 on each side. This works well enough on Xorg.
I would love to see this implemented in Hyprland and I opened an issue for it a while back. The maintainer says that the workload seems too large and he is uninterested. I’ve racked up quite a few upvotes though and it seems like quite a lot of people would be interested in this.
I’ve glanced over the code and I think it shouldn’t be extremely difficult to add a layer of indirection between workspaces and monitors as an initial PoC. Dont get me wrong, this will still take more than a week to get running which is why I sadly havent found the time to do this myself.
If you could maybe look into it there may be possibilities to split up the work a bit. I dream of a world where you can dynamically add and remove virtual outputs and it’s all animated - very long way to go until then.
This is what I ate after I could finally graduate from soup after having my wisdom teeth removed
I have running shorts that have an extra inlay which functions as sort of underwear. So I dont feel as if Im going commando but I kind of am. In winter I go commando in leggings and wear the shorts on top to cover up a bit. If youre not going commando you should put thought into what material youre going to wear as underpants because not being breathable in your crotch area, especially on a bike is going to be extremely uncomfortable.
I’ll go against the grain a bit here and say that I found this game to be very boring.
The combat is bad, the puzzles are boring and repetitive.
What the game does well is atmosphere and storytelling. It’s mostly a monologue of the main character which is performed quite well but that’s not what I look for in a game.
I personally play much more fast-paced games so it simply didn’t cater to me.
Most deals aren’t up yet so I think you’re a bit early.
However my number 1 recommendation would be the Serif Affinity products. They will probably be on sale for something like half price. 35 euros for a lifetime purchase of something that really gives Photoshop/Illustrator/InDesign a run for its money.
My number two would be ProtonMail. Though you shouldn’t buy this before using a free account for a while.
I found that Elder Bug would pretty much always just tell you where to go