In fact, USB 3 can cause interference with 2.4GHz wireless so a 2.0 hub could actually be better for OP’s purpose. It probably won’t make much of a difference unless you’re plugging in a thumb drive right next to the receiver though.
In fact, USB 3 can cause interference with 2.4GHz wireless so a 2.0 hub could actually be better for OP’s purpose. It probably won’t make much of a difference unless you’re plugging in a thumb drive right next to the receiver though.
The cable one is just a regular SATA connector, since SAS HBAs can also control SATA drives (but not vice versa).
I believe the connector you are looking for is called SFF-8482. It is available in backplane and cable versions.
OP should be looking at backup before considering RAID anyway, because RAID is not backup.
The equivalent of SAS expanders for SATA are called port multipliers, and the JMS562 chip in the picture can act as one (as well as becoming a sort of RAID controller).
Disclaimer: this is not from experience so perhaps someone who do run servers with USB HDDs can comment on long term stability of USB as an interface.
Technically speaking, even USB 3 gen 1 (5Gb/s (gigabits per sec)) is far more than enough to saturate a broadband connection (probably under 1Gb/s). Assuming you’re going to use mechanical HDDs, best case they can transfer around 200MB/s (that’s megabytes per sec)), so no problem there either.
You might want to use external 3.5 inch HDDs as they have separate power supplies (less picky on power supplied from USB) and are much more likely to be CMR (which performs better than SMR, best if you check the specific model’s spec to make sure it is CMR) than 2.5 inch ones.
And we’ll leverage said feature until we become the market leader, at which point we will abandon it and begin the next phase of enshittification.
Also, the button layout on switch controllers is different (A & B is swapped compared to XBox). This mostly matters on emulators, although you can remap the buttons, it can get confusing that they don’t match the games’ instructions on screen.