Man, this whole article is terrible and doesn’t even think over the surface level of the reception here.
This isn’t some double standard. This is one tech that makes an old card work with okay results and one card that makes a brand new card (and only that brand new card) work okay rather than good.
Even then, odds are, for the most part its not the same people making these comments. Those who buy the latest toys and won’t tolerate sub-par results will obviously not like a tech that makes motion look worse. They will have almost zero interest in frame generation, and they are the only ones with access to DLSS. On the other hand, you have those with older cards, just happy to scrape by (who couldn’t use DLSS anyway) who can now scrape by slightly longer.
I’m just happy that my RX480 is still able to run what I want to play 😬
The author goes quite to lengths to criticize and make fun of people who didn’t like DLSS 3, while probably not having a nVidia card that supported it (which is, kinda, fair), and then gets butthurt about FSR 3.0 being mostly universally loved, while not adressing the huge elephant in the room: FSR works on all brands of cards while DLSS does not, because nVidia is a greedy company. Of course, if more people can test the feature, more people are gonna like it. If nVidia made DLSS work on all brands this wouldn’t have been a problem, but then mr. butthurt author couldn’t have published this shit of an “article” (what is there to learn from this article, that gamers are whiny babies?)
Trash article, hope author stubs his toe
Also since this works on cards that are already old, it lets you eek out a few more years out of a card you already own rather than being a shitty excuse to overcharge for a weak card.
I think it’s totally legit to hate nvidias proprietary thing. You just have to realize that we live in a time when arguments are never in good faith, especially on the internet. “It looks bad” may as well mean “it hurt my feelings”